Design and Technology

 

SUBJECT AIM

The Design and Technology syllabus enables learners to identify, consider and solve problems through creative thinking, planning and design, and by working with different media, materials and tools.

WHAT YOU WILL STUDY

Recall, select and communicate knowledge and demonstrate understanding in design & technology, including its wider effects.

Apply knowledge, understanding and skills in a variety of contexts and in designing and making products.

Analyse and evaluate products, including their design and production.

HOW WILL YOU BE ASSESSED

IGCSE Design and Technology candidates take three components. Candidates must take

Paper 1, Papers 3 and Paper 5, which is a project.

WHAT THIS SUBJECT CAN LEAD TO

  • Engineering, Design and Technology teacher, fashion designer, product designer, architect, software engineer, civil engineer, carpenter, interior designer, CAD Designer.
 
DT2

Please click on the arrow for a detailed breakdown:

THE LEARNING JOURNEY FOR DESIGN AND TECHNOLOGY   
     
Unit / Block of workKey Episodes / QuestionsAdditional DetailLength of time.Learner Attribute(s)
     
Classification of materials and processes – Desk organiser Investigate into a range of seasoning processesIGCSE Exam content1 termInquirer 
 analyse a range of joining methods for woods  
 Be able to recognise a range of types of woods.    
 Be able to generate ideas using SCAMPERIGCSE coursework – link to Criterion 3 – generating ideas and IGCSE Design paper  1- Q3  
 learn how to generate ideas through crating/isometric  
 Be able measure and mark accurately AT IGCSE Criterion 4 – students must develop prototypes and final idea using a range of workshop skills and Criterion 6 – students must reflect and log their making journey  
 Be able to design and manufacure my desk organiser  
     
     
CAD/CAM – Amada To identify success criteria for a given design briefIGCSE coursework – link to Criterion 11 termBalanced
Industry linkTo use research to develop understanding of the project requirementsIGCSE coursework – link to Criterion 2   
 To develop design ideas based on relevant researchIGCSE coursework – link to Criterion 3  
 To understand how development of design worksFusion 360 is heavily used during the IA as students are encouraged to communicate their ideas through CAD visuals and and produce technical drawings using fusion  
 Learn the basic CAD features with Autodesk Fusion 360  
 Start to create the final design using Fusion 360 modelling   
 Celebrate success  – MPH   
     
     
     
IGCSE coursework  1 termInquirer 
Coursework Personal ProjectStudents will structure their own project responding to a theme.This coursework project will constitute 50% of the final mark.  
Design brief/ identification (5marks)Develop creative thinking in areas relevant to design and technology.  Apply problem-solving skills to practical and technological problemsAO1 Knowledge and understanding
Recall, select and communicate knowledge and demonstrate understanding in design &
technology, including its wider effects.
AO2 Application
Apply knowledge, understanding and skills in a variety of contexts and in designing and
making products.
AO3 Analysis and evaluation
Analyse and evaluate products, including their design and production.
  
Specification/ research (10Marks)Develop the communication skills central to design, realisation and evaluation  
Generation of
possible ideas (20Marks)
Gain knowledge and understanding of design and technology  
 Develop skills in research and investigation   
     
     
Paper 1: 1 hour 15 minutesUnderpin exam techniques for the design paper   
 Develop evaluative language   
     
THE LEARNING JOURNEY FOR DESIGN AND TECHNOLOGY   
     
Unit / Block of workKey Episodes / QuestionsAdditional DetailLength of time.Learner Attribute(s)
     
IGCSE coursework  2 termCommunicator
Coursework Personal ProjectStudents will structure their own project responding to a theme.This coursework project will constitute 50% of the final mark.  
Generation of
possible ideas (20Marks)
Develop creative thinking in areas relevant to design and technology.  Apply problem-solving skills to practical and technological problemsAO1 Knowledge and understanding
Recall, select and communicate knowledge and demonstrate understanding in design &
technology, including its wider effects.
AO2 Application
Apply knowledge, understanding and skills in a variety of contexts and in designing and
making products.
AO3 Analysis and evaluation
Analyse and evaluate products, including their design and production.
  
Development of proposed solution (15marks) Develop the communication skills central to design, realisation and evaluation  
Planning for production(10marks)Design and make products, taking into consideration sustainability and the wider impact on society  
Product realisation (30marks)Develop the ability to make aesthetic, economic, ethical and technical value judgements.  
Testing and evaluation (10marks)   
    
     
Revision   1 term 
Study topicsTypes of material  Reflective
 Preparation of materials   
 Setting, measuring, marking out, testing   
 Shaping   
 Joining and assembly   
 Finishing